Ethan and his five co-workers are marooned in JPod, a no-escape architectural limbo on the fringes of a massive game-design company. There, they wage battle against the demands of boneheaded marketing staff who torture them with idiotic changes to already idiotic games. Meanwhile, Ethan's personal life is being invaded by marijuana grow-ops, people-smuggling, ballroom dancing, global piracy and the rise of China. Everybody in both worlds seems to inhabit a moral grey zone, and nobody is exempt, not even his seemingly strait-laced parents or Coupland himself.
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